Design and UX

Principal UX Designer, Fauna

Define how Fauna's home robot earns trust, communicates intent, expresses character, and fits into everyday life.

What the role actually is

Fauna is hiring a principal UX designer to define the interaction language for a home robot. The job is about character, trust, behavior, communication, and relationship over time, not a conventional product surface.

The role sits in a human-robot interaction team that spans reasoning, perception, audio, and expressive robotics. The designer is expected to create principles, storyboards, behavioral scripts, journey maps, motion studies, and prototypes that make robot behavior evaluable before launch.

What you would work on

  • Shape the robot's personality, identity, and north-star experience vision
  • Define interaction principles for how people live with and relate to Fauna robots
  • Create storyboards, journey maps, scripts, timing studies, and concept videos
  • Direct user research in a novel product category where standard UX patterns do not apply

What they are asking for

  • Principal-level UX, interaction, or experience design background
  • Portfolio work in embodied, conversational, character-driven, or physically interactive systems
  • Ability to define experience strategy and influence technical direction through design
  • Comfort working with non-deterministic AI behavior and early product ambiguity

Why this one is worth a look

This is a rare consumer-facing robotics UX role where the brief is explicitly emotional and behavioral. The hard question is not just "can the robot do the task?" It is "how should a robot feel present in a home without becoming uncanny, annoying, or untrustworthy?" That makes it directly aligned with robot experience design.

About Fauna Robotics

Amazon-owned robotics team building safe, expressive robots for everyday human spaces.

Visit Fauna Robotics

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