Design and UX

Industrial Designer

Shape the physical user experience for Zipline's Platform 2 products across aircraft, robotics, infrastructure, and operations.

What the role actually is

Zipline is hiring an industrial designer for its New Products team, focused on Platform 2 and related system elements. The work connects aircraft, robotics, infrastructure, operations, and customer experience into physical products that people can understand and use.

The role spans research, early concepts, prototypes, and manufacturable design. It is a strong fit for a designer who wants physical UX constraints rather than only screens.

What you would work on

  • Own physical design and user experience for Platform 2 updates or new elements
  • Research customer and operator needs through observation, interviews, and prototypes
  • Turn mechanical, operational, and customer constraints into usable product decisions
  • Influence form, layout, interfaces, packaging, assembly, and mechanisms

What they are asking for

  • Industrial design experience with physical products or complex systems
  • Ability to move from research and concepting into detailed design
  • Comfort working with engineering, operations, and product constraints
  • Practical design judgment for products deployed in the real world

Why this one is worth a look

Zipline's design problem is unusually physical: the user experience includes drones, docking infrastructure, operators, customers, and maintenance workflows. That makes the role more systems design than object styling.

About Zipline

South San Francisco robotics and autonomy company operating automated drone delivery systems.

Visit Zipline

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